Sinopsis
Welcome to Ludology, an analytical discussion of the hows and whys of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.Ludology is made possible by the support and donations of listeners like you. We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion of our topics.Ludology is part of The Dice Tower Network, the premier board game media network.
Episodios
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GameTek Classic 106 - The Rule of One
21/06/2015 Duración: 06minIn this classic GameTek, Goeff talks about how innovative a game can really be. Duration: 06:14
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Ludology Episode 106 - Hide and Seek
14/06/2015 Duración: 01h14minMike and Geoff welcome guest Emerson Matsuuchi, designer of Specter Ops and VOLT Robot Battle, to discuss hidden and programmed movement in games. Why use these techniques? What are good and bad examples? Duration: 01:14:11
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GameTek Classic 105 - Mice and Men
07/06/2015 Duración: 06minIn this classic GameTek, Geoff discusses a game designed to explore the relationship between rules and morality. Duration: 6:15
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Ludology Episode 105 - Teach the Controversy
31/05/2015 Duración: 01h05minInspired by an article by Matt Thrower, Mike and Geoff talk about games that try to tackle controversial topics, and why there aren't more of them. Duration: 1:05:35
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GameTek Classic 104 - Ways and Means
24/05/2015 Duración: 06minIn this classic GameTek, Geoff takes a look at what factors make a game 'mean'. Duration: 06:18
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Ludology Episode 104 - Games Seem Mainstream
17/05/2015 Duración: 01h05minMike and Geoff are joined by guest Rich Sommer, host of the Cardboard! podast and star of stage and screen to discuss games receiving mainstream acceptance. Is it good for the hobby to have games go mainstream? If so, what can designers, publishers, and hobbyists do to make that happen? Duration: 01:05:09
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GameTek Classic 103 - Buddha's Forbidden Games
10/05/2015 Duración: 06minIn this classic GameTek, Geoff takes a look at an ancient text that lists games that will distract you from achieving enlightenment. Duration: 06:18
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Ludology Episode 103 - House of Cards
03/05/2015 Duración: 01h22minMike and Geoff dive deeper into the world of cards. What is a card? What tools do cards give the designer? What card games exhibit great depth? Duration: 01:22:22
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GameTek Classic 102 - Noise Part 2
26/04/2015 Duración: 06minIn this classic GameTek, Geoff looks at the way different types of noise mirror different random processes in games, and how these can be tuned for maximum player interest. Duration: 06:24
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Ludology Episode 102 - State of Games, 2015
19/04/2015 Duración: 01h20minMike and Geoff are joined by Stronghold Games President Stephen Buonocore, to discuss the current state of the board game industry. Special guests may also pop in! Duration: 01:20:18
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GameTek Classic 101 - Noise Part 1
12/04/2015 Duración: 06minIn this classic GameTek, Geoff explores the different types of noise. Duration: 06:21
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Ludology Episode 101 - Inferiority Cardplex
05/04/2015 Duración: 01h06minGeoff and new host Mike Fitzgerald talk about card games and why they are often treated as second-class citizens in the game world. Duration: 01:07:00
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Ludology Episode 100 - A Ryan Shame
22/03/2015 Duración: 01h25minFor their 100th episode, and Ryan's last, the guys take a look back at their favorite moments from the show. Duration: 1:25:13
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GameTek Classic 99 - Allan Calhamer
15/03/2015 Duración: 07minIn this classic GameTek, Geoff discusses the legacy of Allan Calhamer and his game, Diplomacy. Duration: 07:02
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Ludology Episode 99 - The Game of (real) Life
08/03/2015 Duración: 01h21minRyan and Geoff talk about Gamification, the application of gaming techniques to real world tasks. Why do it? What are some good and bad examples? Duration: 1:21:30
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GameTek Classic 98 - Solving Poker
01/03/2015 Duración: 38minIn this ALL NEW GameTek, Geoff interviews Dr. Michael Bowling of the University of Alberta. Mike and his team put together computer hardware and software to 'solve' Heads-Up Limit Texas Hold'Em. So how does it work? And what does 'solve' really mean in a game with so much hidden information? Duration: 38:00
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Ludology Episode 98 - Gathering the Magic
22/02/2015 Duración: 01h31minRyan and Geoff are thrilled to welcome Richard Garfield, designer of Magic: The Gathering, Robo Rally, Netrunner, King of Tokyo and more, along with bonus guest Mike Fitzgerald, whose latest designs include Diamonds and Baseball Highlights: 2045. We discuss Richard's design philosophy, the origins of Magic, types of gamers, and much more. Please also visit our geeklist to share your memories of Ludology for our 100th episode spectacular! Duration: 01:31:23
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GameTek Classic 97 - Rules Lawyers
15/02/2015 Duración: 05minIn this classic GameTek, Geoff looks at a curious incident at Johns Hopkins University. Duration: 04:14
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Ludology Episode 97 - Rules of Thumb
08/02/2015 Duración: 01h30minRyan and Geoff discuss heuristics, and the way they are used in games. How can designers shape a game's heuristics to increase both depth and accessibility? Duration: 01:30:34
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GameTek Classic 96 - Chess Cheating
01/02/2015 Duración: 05minIn this classic GameTek, Geoff discusses the many instances of people cheating in chess tournaments. Duration: 05:52