Watch Out For Fireballs!

  • Autor: Vários
  • Narrador: Vários
  • Editor: Podcast
  • Duración: 1284:46:10
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Sinopsis

Watch Out for Fireballs! is a game club podcast, focused on retro and non-current games. Every week, we play a game in its entirety, then discuss its merits and flaws at length. Most episodes begin with a short sketch, and we're pretty liberal about keeping tangents in. But it ultimately comes down to: Why do we like (or dislike?) this game.

Episodios

  • Listener Responses: April 2018 (Bioshock 2, Minerva's Den, Ultima Underworld)

    26/04/2018 Duración: 49min

    Let's see what you think of Bioshock 2, Minerva's Den, and Ultima Underworld!

  • Episode 192: Ultima Underworld: The Stygian Abyss

    19/04/2018 Duración: 03h53min

    We can think of 0451 reasons to love this grandaddy of the modern immersive sim. We go all the way back to 1992, before Looking Glass was called Looking Glass, and see where one of our favorite genres of games began. Ultima Underworld is a shockingly friendly game for its vintage, and it's absolutely worth playing to get more perspective on games as a whole. A huge thanks to special guest Justin Gutt for backing us on Patreon and getting us to take a leap of faith to play this game.

  • Episode 191: Minerva's Den

    12/04/2018 Duración: 01h45min

    It's another in our series about great expansions, and a precursor to even more games that we really love. Bioshock 2: Minerva's Den looks and plays quite a bit like the main game, but the details are there. You can see in the way the world is laid out and the story unfolds that this is made by the people who would go on to make Gone Home and Tacoma. We recommend that you go play it.

  • Episode 190: Bioshock 2

    05/04/2018 Duración: 02h56min

    Daddy's home, and he's pissed. People don't regard Bioshock 2 as well as they do the original, and that's a shame. What this sequel lacks in novelty, it gains by being the most mechanically satisfying entry in this popular series. And while people don't go nuts over its story, it does some very satisfying things with the trappings of Rapture. Listen to this lengthy episode for some effusive apologia about an unfairly forgotten game.

  • Listener Responses: March 2018

    29/03/2018 Duración: 01h16min

    Let's hear what you think about Ikaruga, Jamestown, The Witcher 3: Hearts of Stone, and The Legend of Zelda: The Breath of the Wild! What a month.

  • Episode 189: The Legend of Zelda: Breath of the Wild (Part 2)

    22/03/2018 Duración: 01h57min

    Our discussion of Breath of the Wild continues as we talk about the main quest of the game, and its side quests. Special thanks again to John Hurst for being a guest on this episode, and for his continued support.

  • Episode 188: The Legend of Zelda: Breath of the Wild (Part 1)

    15/03/2018 Duración: 02h46min

    It reinvented the series, breathing fresh new life into a stale formula. Listen in as we talk about the mechanics and generalities of the game, because there are plenty of them. Special thanks to special guest John Hurst for his support on Patreon, and for finally getting us to play this game.

  • Episode 187: The Witcher 3: Hearts of Stone

    08/03/2018 Duración: 02h42min

    Let's make a deal. Just meet me at the crossroads. Following through on our promise to cover all of the Witcher 3 content, this episode brings the best game expansion we've ever played. A routine Witcher contract drags Geralt into the middle of a conflict between two terrible people. On one side, you've got Olgierd von Everec, a noble-turned brigand who can never die. On the other, Gaunter O'Dimm, a vastly powerful being who grants wishes at a price. Seriously, go and play this. The writing is astonishing, and it explores some ethical space that's just not seen in games.

  • Episode 186: Ikaruga / Jamestown

    01/03/2018 Duración: 02h28min

    We said we wouldn't do any more split episodes under the new format for the show that began last year, but we didn't anticipate Ikaruga. Shoot 'em up games are an arcade mainstay that have developed an intense and passionate cult, and Ikaruga is one of the most revered entries in the genre. But it's also incredibly hostile and doesn't teach you how to play it. Faced with the possibility of coming into the episode bewildered about the shmup genre, we added Jamestown onto the docket... it's a more modern take on the bullet hell portion of the genre, and it has a much more gentle learning curve. The good part is that playing both deepened our appreciation and understanding for both games, so it's all good in the end. Huge thanks to everyone who voted in our poll!

  • Listener Responses: February 2018 (Mech Month)

    23/02/2018 Duración: 01h04min

    Mech month was a lot of fun, and you turned out in force to share your thoughts about these games. Next month we're covering Ikaruga, Jamestown, The Witcher 3: Hearts of Stone, and the Legend of Zelda: Breath of the Wild.

  • Episode 185: Titanfall 2

    15/02/2018 Duración: 02h40min

    Will you learn to love a weapon? No, no you won't. However, you will love the way Titanfall 2 feels to play. The way it handles shooting and movement is something to behold. Though the story leaves a lot to be desired, the game's standout levels and breezy pace made this a perfect conclusion to Mech Month.

  • Episode 184: Armored Core: For Answer

    08/02/2018 Duración: 02h40min

    Before Souls, FromSoft made Armored Core. And this is our first real exposure to it... and it turns out it's very good. Despite outward appearances, there's a good deal of variety in the Armored Core series, with For Answer being the fastest and most action-oriented among them. But it retains that important element of mecha customization that lets you tailor your character to the situation and your play preferences. Listen in, and see if this forgotten game is for you.

  • Episode 183: Jumping Flash!

    01/02/2018 Duración: 01h42min

    Let's take it way back to the earliest days of 3D platforming. It's everyone's favorite failed mascot: Robbit! (Pronunciation yet to be determined). The story of Jumping Flash! is kind of sad, because it nailed so much about how to make a platformer feel good... then just kind of went away. It's an evolutionary dead end that lives as a footnote about the PlayStation, and little more. But you shouldn't ignore it.

  • Listener Responses: January 2018 (WarioWare, Child of Light, Dungeon Keeper)

    25/01/2018 Duración: 44min

    We read your responses about our three games from January, and discuss the new FromSoft announcements and how they effect our plans.

  • Episode 182: Dungeon Keeper

    19/01/2018 Duración: 02h32min

    It's good to be bad. I'm pretty sure that's the tagline from something, but I don't want to look it up. This week we take a look at Bullfrog's evil overlord simulator Dungeon Keeper. It occupies a nebulous place somewhere between an RTS and a simulation, and kind of suffers for that. But its theming is pitch perfect, and it gets tons of points for creativity. Listen in to find out more.

  • Episode 181: Child of Light

    11/01/2018 Duración: 02h46min

    A muddled game that gets the blame, which truly is a crying shame. This week we talk about Child of Light, a recent smaller title from Ubisoft that takes RPG mechanics, slaps a very pretty coat of paint over them, and saddles them with a rhyming gimmick that sinks the story. Listen in to hear us mull over exactly how this is a confused product that can get some things right but still fall pretty far short. Special thanks to ZChocobo for executive producing this episode!

  • Episode 180: WarioWare

    05/01/2018 Duración: 01h25min

    Nintendo went a little crazy, and we all benefitted. This live episode from the Portland Retro Gaming Expo 2017 is all about the stinky vice goblin Wario, his friends, and the bonkers games they made. We cover the entire series, hitting all of the ways it evolved to match Nintendo's wacky platforms. Then we talk about the experience of this year's convention, and share some stories from the floor. We'd like to extend a huge thanks to the people who came out to see us, Brayton and Nick for helping us at the booth, and the Retornauts for sharing our booth with us.

  • December 2017 Listener Responses

    28/12/2017 Duración: 01h25min

    More people wrote in to talk about the Witcher 3 than any other game on WOFF! And in this episode, we get to the business of hearing the praise and damnation.

  • Episode 179: The Witcher 3: Wild Hunt - Secondary Quests

    21/12/2017 Duración: 03h42min

    The majority of this game is secondary quests... so it makes sense that our episode about those quests would be one of our longest yet. In this episode, we cover Contracts, Scavenger Hunts, Races, Brawling, Gwent, and all kinds of Secondary Quests. Huge thanks to Will Hughes for coming on to talk about Gwent!

  • Episode 178: The Witcher 3: Wild Hunt - Main Quest (Part 2)

    14/12/2017 Duración: 03h03min

    From Skellige to realms even further beyond, we recover Ciri and put an end to the Wild Hunt once and for all. The next episode will cover the many side quests in the game. You should listen in!

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