Sinopsis
Watch Out for Fireballs! is a game club podcast, focused on retro and non-current games. Every week, we play a game in its entirety, then discuss its merits and flaws at length. Most episodes begin with a short sketch, and we're pretty liberal about keeping tangents in. But it ultimately comes down to: Why do we like (or dislike?) this game.
Episodios
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307 Preview: Outer Wilds
18/02/2021 Duración: 26minThe bad news is you only have 22 minutes. The good news is, you have as many 22 minutes as you need. Outer Wilds is a plucky, optimistic game about horrifying circumstances. You stand alone in the footsteps of an ancient civilization, working hard to figure out why your solar system keeps exploding. To do this, you have to fly from planet to planet and navigate hostile conditions, learning as much as you can on each loop. The mechanics may or may not work for you, but the tone and the ending are best in class. Thank you Fenreliania for producing this episode!
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306: The Last of Us
11/02/2021 Duración: 03h34minWhen it comes to cordyceps, we want some more-dyceps! Kole and Gary tackle what might be the most acclaimed video game in history. Despite having some issues with story and gameplay integration, this cinematic genre piece is fun and affecting.
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305: Monster Train
04/02/2021 Duración: 02h13minThis week continues out accidental theme of covering Roguelites on the show, as we chug-a-lug through Monster Train. It's a deck builder with strong elements of strategy games, as you summon monsters and cast spells to protect a train that's carrying Hell's last hope. That's right, angels are the bad guys. This game is really fun, and another departure from the kinds of things we normally cover on WOFF!
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Dispatch: Podcast Personas
28/01/2021 Duración: 02h12minIn this episode, we answer your questions, we talk about our podcast personas and where our lines are, and we read your responses to January's games before announcing what we have coming in March.
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304 Preview: Grand Theft Auto: Vice City
21/01/2021 Duración: 01h30minTommy Vercetti was sent down south to make some money for the mob, and he chose to build an empire instead. The year is 1986 and nothing is off limits whatsoever. No game that came out after Grand Theft Auto III or Vice City would be the same, but sometimes it's hard to go back to the early days of a movement. We talk about what it felt like to play Vice City back in the day, and re-examine its story missions under a more critical light... but at least we can all agree about the soundtrack.
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303: Enter the Gungeon
15/01/2021 Duración: 03h18minThank you Lucian! Lock and load! We've only dabbled in Rogue-lights for the show but that changes NOW with this tough as nails twin stick shooter with charm, humor, and grace notes to spare.
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302: Return of the Obra Dinn
07/01/2021 Duración: 02h24minNothing good happens on boats. At least, that's the conclusion we came to after thoroughly exploring the Obra Dinn and the fates of its unfortunate occupants. This mystery game, developed by Lucas Pope as a followup to Papers, Please, is unlike most other games out there. And while we have a few quibbles here and there, this game is up there on the list of the best things we've covered on this show.
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Dispatch: Fail States
31/12/2020 Duración: 01h59minWhat better way to end 2020 than to talk about fail states? We also answer your questions and read your responses to December's games, as well as announce what we're doing in February.
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301 Preview: Baldur's Gate: Dark Alliance
24/12/2020 Duración: 35minWe return to the Forgotten Realms, and the kingdom of tappa tappa tappa to talk about this console hack-n-slash game. You play as an upstart adventurer who is mugged in Baldur's Gate, which draws you into an evil conspiracy involving extraplanar forces. But of course, you're just here to make numbers go up. This is a preview of a premium episode. To hear the whole thing, back us on Patreon! (http://patreon.com/duckfeedtv)
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300: Dragon Age 2 (Part 3)
17/12/2020 Duración: 02h16minThanks Mitch and thank you everyone for sticking with us this long! We drag the end of Dragon Age 2 before visiting the mostly good but sometimes just alright DLCs. Act 3 of Dragon Age 2: a triumph of milky useless centrism.
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299: Dragon Age 2 (Part 2)
10/12/2020 Duración: 01h59minThis week, we continue our coverage of Dragon Age 2 by moving on to Chapter 2. Hawke and company have hit it big after three years of living in Kirkwall, but the city's problems are only getting worse. We spend this chapter navigating a difficult political and ethical conflict with the Qunari, whose presence is causing even more unrest than Kirkwall is used to.
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298: Dragon Age 2 (Part 1)
03/12/2020 Duración: 03h10minOur love for the outliers in big games series continues with this look at Dragon Age 2. Changing the scope from Dragon Age 1 was a gamble that paid off, among some others that did not. Kole and Gary discuss generalities and Act 1 of this underrated game. Thanks to Mitch!
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Dispatch: Spoilers
27/11/2020 Duración: 01h34minOn this month's Dispatch episode, we talk about Spoilers. Why don't they bother us? What benefit scan strategically spoiling things for yourself bring? What's a sensible spoiler policy for podcasts like ours? We also answer your questions, read your responses to No One Lives Forever, Uncharted Waters 2: New Horizons, and Marathon 2: Durandal.
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297 Preview: Marathon 2: Durandal
19/11/2020 Duración: 57minWhat was Bungie up to before they bounced back with Halo? Marathon, another sci-fi shooter that was a foundational game for Macintosh gamers. Its graphics were well ahead of the times, and the story is intricate even by today's standards... but we find it a little tough to swallow, given how the antiquated level and encounter design makes the game a bit of a struggle to play. This episode is a preview of a premium release. You can hear the whole thing by backing us at Patreon. (http://patreon.com/duckfeedtv)
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296: Uncharted Waters 2: New Horizons
12/11/2020 Duración: 01h59minThanks David! This goofy episode on this ambitious, but somewhat tedious, SNES era simulation game was a balm to record on election day, and we hope it's a balm for you to hear. Follow Joao as he travels from Ibiza to Allentown in search of Atlantis.
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295: No One Lives Forever
05/11/2020 Duración: 02h35minCate Archer is the grooviest spy that ever was, and she's on a mission to save the world from H.A.R.M. and their burping biological billionaire bombs. This cinematic first person shooter was ahead of its time, with snappy writing, intricate levels, and satisfying shooting. The only thing getting in the way is bad, punishing stealth. But for a game released in 2000, this is really impressive and worth checking out.
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Dispatch: Mobile Gaming
29/10/2020 Duración: 01h46minIn this episode, we answer your questions, discuss what makes a good mobile game, read your responses to October's games and announce what we're covering in December. Please note, there are a couple of audio issues, which are disclaimed at the beginning of the episode.
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294 Preview: Doom 3
22/10/2020 Duración: 55minDoom 3 was a controversial game, but its only real sin is not being Doom 2 or Doom 2016. Released in 2004 and coinciding with an identity crisis at id Software, this is a retelling of the original Doom story, but with very different gameplay. It more closely resembles the spectacle corridor shooters that were popular at the time, inspired by the success of Half-Life. It's dark and spooky. The pace is more deliberate. These are all problems if what you want is the kind of twitch action you'd find in earlier shooters... but we think Doom 3, warts and all, is worthy of attention. This is a preview of our premium episode for this month. To hear the full episode, back us on Patreon! (http://patreon.com/duckfeedtv)
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293: Resident Evil 5
15/10/2020 Duración: 02h37minThank you Ryan! Beef Golem and Sheva go on a racially insensitive adventure in the 2nd worst mainline Resident Evil game that is, none-the-less, still sort of worth playing? Hear us shed some daylight on this black sheep of the series.
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292: Soma
08/10/2020 Duración: 02h52minOctober's horror game parade continues with Soma, a game that questions what makes us us. Simon is an unlucky guy. He gets a brain scan to help him with a terminal condition, and wakes up in a facility at the bottom of the ocean, eighty years in the future, after the world has ended. To make matters worse, a rogue AI is warping bodies and minds and seeking to re-assimilate anyone who's trying to escape. It's a survival tragedy game that asks loftier questions than most games ask and it's a suitable followup for Frictional.