The Allan Mckay Podcast

  • Autor: Vários
  • Narrador: Vários
  • Editor: Podcast
  • Duración: 469:26:30
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Sinopsis

Allan McKay is an award winning Visual Effects Supervisor and Technical Director in Hollywood - join Allan as he interviews many of the leading experts in Hollywood about their careers, pitfalls and what they took to succeed, while also gaining a lot of core knowledge to help build your career, money and success and skills to make the biggest impact in your career AND in your life!

Episodios

  • 359 -- VFX Supervisor Bilali Mack - Alkemy X

    12/07/2022 Duración: 01h03min

    Bilali Mack is a VFX Supervisor Based in NYC. Born in Accra, Ghana and based in Brooklyn, Bilali has spent the better part of the last decade honing his craft at visual effects at studios such as Brickyard VFX, Smoke and Mirrors, MPC and Alkemy X. Bilali has supervised and executed on visual effects for commercials, tv and film for a number of high profile clients such as Adidas, Google, BMW, Starz, HBO, and Focus Features; as well as working with notable directors such as Dave Myers, The Russo Brothers, Lance Acord, and Thomas Bezucha. In his spare time, he produces the Legends of VFX podcast, directs short films and is very passionate about street photography and food. In this Podcast, Allan McKay interviews VFX Supervisor Bilali Mack about his journey from a VFX Artist to a VFX Supervisor, qualities of the most effective leaders, the importance of diverse storytelling, NFT’s and Bilali’s Podcast Legends of VFX. For more show notes, visit www.allanmckay.com/359.

  • 358 – Tim Miller – Founder of Blur Studio

    05/07/2022 Duración: 01h19min

    Tim Miller is a Film Director, Animator, Creative Director and VFX Artist. He was nominated for the Academy Award for Best Animated Short Film for the work on his short film Gopher Broke. He made his directing debut with Deadpool. He is also known for creating opening sequences for The Girl with the Dragon Tattoo and Thor: The Dark World. In 1995, Tim co-founded Blur Studio with David Stinnett and Cat Chapman. Blur is where animators and artists can collaborate and be in control of their creative destinities. Since then, the Studio has evolved into an award-winning production company with work spanning the realms of game cinematics, commercials, feature films and more. Committed to their clients, artists and to the telling of great stories, Blur continues to grow not only as a high-end animation studio, but also as original content creators, having recently helmed Netflix’s first animated anthology Love Death + Robots. In this Podcast, Allan McKay interviews Tim Miller, Film Director, Animator, Creative Direc

  • 357 - EmberGen CEO - Building a Business

    28/06/2022 Duración: 50min

    Janga FX was founded in 2016 by Nick Seavert, an entrepreneur who is well versed in both startups and real-time VFX. Janga FX was initially bootstrapped with credit cards, software sales, and many thousands of man hours instead of outside investments. The company’s core motive is to provide real-time VFX tools to artists and designers who work in video game or film industries.  The first tool by Jang FX called VectorayGen was released in 2017. EmberGen is a standalone real-time volumetric fluid simulation tool built for generating flipbooks, image sequences, and VDB files. In this Part 2 of Allan McKay’s interview with Nick Seavert, the Founder of Janga FX, Nick talks about his first job in the industry, the beginnings of Janga FX, its first software VectorayGen and the launch of Ember Gen. For more show notes, visit www.allanmckay.com/357.

  • 356 -- Channel Makers – Nate Black

    21/06/2022 Duración: 58min

    When Nate Black decided to start a YouTube channel, he had a significant advantage: As an actor, he’d been in thousands of live stage performances and knew how to play to an audience. After leaving the stage, he moved through various jobs until he found a passion for teaching.   When he launched Channel Makers, a YouTube Channel that tackles the question “How to succeed on YouTube”, the number of subscribers grew from 0 to 25,000 in its first year. He creates original, data-focused informational videos using real-life tests and case studies. Nate helps a wide range of YouTubers, from beginners to established channels. Currently, the number of his followers is over 120K. In this Podcast, Nate Black, Creator of a highly successful YouTube Channel called Channel Makers, shares his experience and gives advice on how to create and grow your YouTube, discusses YouTube shorts and lives, and the importance of market research. For more show notes, visit www.allanmckay.com/356.

  • 355 -- NFT’s and Other “Hacks” -- Clinton Jones

    14/06/2022 Duración: 53min

    Clinton Jones is a Director, Content Creator, VFX Artist and Photographer. He has worked at Rocket Jump and at Corridor Digital. On his YouTube Channel, where he is known as Pwnisher, he launches challenges for his community, as well as creates tutorials. His YouTube Channel has a massive following of over 557K subscribers, while his Instagram has 110K followers. Currently, Clinton is working on co-writing his first feature film, creating content and making art. In this Podcast, Allan McKay and Clinton discuss the habits of successful people, productivity hacks, the importance of soft skills and how NFT’s are empowering contemporary artists. For more show notes, visit www.allanmckay.com/355.

  • 354 – Ian Spriggs - Photoreal 3D Character Portraits

    07/06/2022 Duración: 51min

    Ian Spriggs is a 3D Digital Artist and a VFX Artist. He completed his first 3D portrait in 2014. His work has become widely known for being photorealistic because they seem to represent the subjects’ inner selves.  As a Lead Character Modeler, he has worked for studios like Unity Technologies, Scanline VFX, ILM, Mr. X. His projects include The Mandalorian, Mulan, Bloodshot.  He is also the author of A Portrait of the Digital Age, a book on creating his meticulous character studies. In this Podcast, Allan McKay interviews 3D Digital Artist and Lead Character Modeler Ian Spriggs about creativity, importance of innovation and authenticity, how to niche yourself as an artist, difference between commercial and personal work, artistic freedom – and so much more! For more show notes, visit www.allanmckay.com/354/.

  • 353 – ILM – Manager Emerging Talent – Kim Paris

    31/05/2022 Duración: 40min

    Since 1975, Industrial Light & Magic (ILM) has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, ILM continues to break new ground in the field not only in visual effects but now virtual reality, augmented reality, immersive entertainment, and virtual production. Founded by George Lucas, ILM is the leading effects facility in the world, with studios located in San Francisco, Singapore, Vancouver, London, and Sydney. The company serves the motion picture, television, streaming, commercial production, and attraction industries. ILM has created visual effects for over 350 feature films. With so many technical and creative innovations, ILM has been a constant force propelling the evolution of visual effects. Beginning with a mastery of the traditional arts of blue-screen photography, matte painting and model and miniature construction, ILM advanced the art of optical compositing and pioneered the development of mo

  • 352 – Activision Blizzard – Executive Principal Recruiter for Art in Animation and Creative Robin Alan Linn

    24/05/2022 Duración: 01h05min

    Activision Blizzard’s history goes back more than 40 years. Two incredible gaming brands Activision and Blizzard Entertainment merged, bringing together the best creative talent in gaming. The acquisition of King in 2016 further strengthened the company’s vision to bring the world together through epic entertainment. Their professional gaming properties include the Overwatch League™, the Call of Duty League™, Hearthstone® Grandmasters, and the World of Warcraft® Arena World Championship, among others. Activision Blizzard Esports also operates Tespa™, the leader in collegiate esports. In this Episode, Activision Blizzard King’s Executive Principal Recruiter for Art in Animation and Creative Robin Alan Linn talks about the importance of niching down, how to stand out in the age of social media, how to ace the most difficult interview question, the importance of empathy, vulnerability and imperfection – and so much more! For more show notes, visit www.allanmckay.com/352/.

  • 351 – CBS VFX – Ava DuVernay's ONE PERFECT SHOT

    17/05/2022 Duración: 01h04min

    When Oscar®-nominated, Emmy® award-winning filmmaker Ava DuVernay teams with some of cinema’s most noted directors in the new HBO Max original docuseries One Perfect Shot, movie lovers will see dazzling, unprecedented views inside memorable shots from film history. The series provides a never-before-possible perspective on filmmaking, allowing directors to step into their favorite shots and take viewers on amazing 360º views of their visions. DuVernay and her production company, ARRAY Filmworks, selected CBS VFX (www.CBS-VFX.com) to produce these visually breathtaking moments. Created for television by DuVernay and inspired by a popular Twitter account of the same name, each episode of One Perfect Shot arms one acclaimed director with an arsenal of visual tools to pull back the curtain on their most iconic shots. Filmmakers share their obstacles, challenges, lessons and triumphs as they detail the road to their one perfect shot. The series features prolific filmmakers Patty Jenkins, Aaron Sorkin, Kasi Lemmons

  • 350 - F is for Family - Showrunner Mike Price

    10/05/2022 Duración: 51min

    Mike Price is a Writers Guild Award and three-time Emmy Award-winning Writer and Producer. He is the Executive Producer and Showrunner of the acclaimed Netflix animated comedy series F is for Family, which he co-created with series star Bill Burr.  He is also a Writer and Co-Executive Producer on The Simpsons, having written over 20 episodes of the show – and served as a script consultant on The Simpsons Movie. In this Podcast, Allan McKay interviews Emmy Award-winning Writer, Producer and Showrunner Mike Price about his work on The Simpsons and F is for Family, the influence of improv on his work, the dread of the blank page and how COVID-19 has changed the writers’ room. For more show notes, visit www.allanmckay.com/350/.

  • 349 - Blur - Head of Character Effects Kemer Stevenson

    03/05/2022 Duración: 54min

    Kemer Stevenson is the Character Effects Supervisor at Blur Studio in Los Angeles, California. With more than 15 years of experience in feature film, marketing and communications, he has previously worked for DreamWorks Animation, Rhythm & Hues, Republic Studios. His credits include: Trolls, Penguins of Madagascar, How to Train Your Dragon franchise; Monsters vs. Aliens, The Incredible Hulk. In this Podcast, Allan McKay and Blur Studio’s Head of Character Effects Kemer Stevenson talk about the importance of learning, the humility of not knowing; the outcomes of COVID-19 and working remotely. For more show notes, visit www.allanmckay.com/349/.

  • 348 - Foundation - DNEG’s VFX Sup Chris Keller

    26/04/2022 Duración: 49min

    DNEG (www.dneg.com) is one of the world’s leading visual effects (VFX) and animation studios for the creation of feature film, television and multiplatform content. DNEG employs nearly 7,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London) and Asia (Bangalore, Chandigarh, Chennai, Mumbai). DNEG’s critically acclaimed work has earned the company six Academy Awards® for Best Visual Effects and numerous BAFTA and Primetime EMMY® Awards for its high-quality VFX work. Upcoming DNEG projects on behalf of its Hollywood and global studio and production company partners include Dune (October 2021), No Time To Die (October 2021), Ron’s Gone Wrong (October 2021), Last Night In Soho (October 2021), Ghostbusters: Afterlife (November 2021), The Matrix 4 (December 2021), Uncharted (2022), Borderlands (2022), Aquaman and the Lost Kingdom (2022), The Flash (2022), and Shazam! Fury of the Gods (2023). Chris Keller is a Filmmaker and Visual Effects super

  • 347 – Perfectionism is the Enemy

    19/04/2022 Duración: 42min

    Perfection is our inability to balance out our priorities or see the big picture. We get so fixated on everything being perfect, we fall behind our responsibilities, eventually failing to deliver anything at all. This is a huge problem for a lot of junior artists who make this mistake which stops them from succeeding. Borrowing from what Allan McKay has learned as a VFX Supervisor, Producer in film, as well as a Studio Owner, he talks about: How to manage projects successfully and how to grow as a creative; How to complete projects faster and become a better artist; How to think bigger and where to put your time; How to know how to make the biggest impact and earn a reputation for nailing projects. Perfectionism is not the pride in our work – it’s the downfall of us! The faster we iterate, the faster we improve. Once we release a product, we can always do a postmortem: what worked, what didn’t and where you can improve the next time. Meanwhile, with perfectionism, nothing is good enough. And because of that

  • 346 – DNEG’S VFX Supervisor Tom Proctor – Last Night in Soho

    12/04/2022 Duración: 55min

    DNEG (www.dneg.com) is one of the world’s leading visual effects (VFX) and animation studios for the creation of feature film, television and multiplatform content. DNEG employs nearly 7,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London) and Asia (Bangalore, Chandigarh, Chennai, Mumbai). DNEG’s critically acclaimed work has earned the company six Academy Awards® for Best Visual Effects and numerous BAFTA and Primetime EMMY® Awards for its high-quality VFX work. Upcoming DNEG projects on behalf of its Hollywood and global studio and production company partners include Dune (October 2021), No Time To Die (October 2021), Ron’s Gone Wrong (October 2021), Last Night In Soho (October 2021), Ghostbusters: Afterlife (November 2021), The Matrix 4 (December 2021), Uncharted (2022), Borderlands (2022), Aquaman and the Lost Kingdom (2022), The Flash (2022), and Shazam! Fury of the Gods (2023). DNEG’s VFX Supervisor Tom Proctor talks about leader

  • 345 -- Women in VFX

    05/04/2022 Duración: 01h06min

    TEHMINA BEG is a New-York based VFX supervisor currently working at Molecule VFX. She has previously worked at Zoic Studios, The Mill, MPC. Tehmina’s credits include Homeland, Quantifco, The Blacklist, And Just Like That, Modern Love and many more. She is a self-taught artist and photographer. MAGGIE OH is currently a Sr. Technical Program Manager for Machine Learning and Computer Vision on Google's Project Starline. Her previous roles include TL, Lighting TD, Lead Technical Artist, and programmer on projects such as Stadia, Mandalorian, #LiveCGX (AR Fashion Show at London Fashion Week 2018), Hololens, Halo 4, Star Wars, Pirates of the Caribbean 2, and Cars. She holds a Masters from Harvard and a BSci from MIT. ERIN RAMOS is Head of Effects Animation at Walt Disney Animation Studios. As an award-winning VFX Supervisor she’s also worked for Weta, Rhythm & Hues. Her credits include Moana, Frozen II, Ralph Breaks the Internet, The Hobbit and many more. CONNIE SIU is a Virtual Production Manager at Eyeline St

  • 344 -- Women in Leadership Round Table

    29/03/2022 Duración: 01h29min

    JINKO GOTOH is an Animation Producer and Consultant whose credits include The Little Prince; the Academy Award nominated The Illusionist; the Academy Award winning Finding Nemo. Jinko also serves as Vice-President of Women in Animation dedicated to advancing women in the field of animation. NELL LLOYD-MALCOLM is the Founding CEO of Xydrobe, a new luxury NFT platform. Previously, Nell has worked as a VFX Producer and Coordinator at Framestore, Double Negative, ILM, Sony, Untold Studios; on titles like Aladdin, Mowgli, Bohemian Rhapsody, Ready Player One, Star Wars, as well as The Crown on Netflix. KAITLYN YANG is the CEO of Alpha Studios, the first Woman-owned visual effects company in the U.S. She is a VFX Artist turned Supervisor whose titles include The Shrink Next Door, The Good Doctor, Absentia, Modern Family, Robot Chicken, Gangster Squad, and many more. Kaitlyn is a list maker for Forbes 30 Under 30 in Hollywood & Entertainment — and a Founder of 1IN4, an intersectional coalition of disabled creativ

  • 343 -- Molecule VFX Sup Tehmina Beg

    22/03/2022 Duración: 48min

    Tehmina Beg is a New-York based VFX Supervisor currently working at Molecule VFX. She has previously worked at Zoic Studios, The Mill, MPC. Tehmina’s credits include Homeland, Quantico, The Defenders, The Blacklist, Modern Love and most recently And Just Like That. She is a self-taught artist and photographer. In this Podcast, Allan and Tehmina talk about balancing creative and technical skills, courage to learn and ask questions, benefits of gaining experience as a generalist and a freelancer – and why 2022 is the best time to be a VFX artist! For more show notes, visit www.allanmckay.com/343/.

  • 342 -- THE MATRIX: RESURRECTIONS – DNEG's VFX Sup Dan Glass

    15/03/2022 Duración: 51min

    DNEG (www.dneg.com) is one of the world’s leading visual effects (VFX) and animation studios for the creation of feature film, television and multiplatform content. DNEG employs nearly 7,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London) and Asia (Bangalore, Chandigarh, Chennai, Mumbai). DNEG’s critically acclaimed work has earned the company six Academy Awards® for Best Visual Effects and numerous BAFTA and Primetime EMMY® Awards for its high-quality VFX work. Upcoming DNEG projects on behalf of its Hollywood and global studio and production company partners include Dune (October 2021), No Time To Die (October 2021), Ron’s Gone Wrong (October 2021), Last Night In Soho (October 2021), Ghostbusters: Afterlife (November 2021), The Matrix 4 (December 2021), Uncharted (2022), Borderlands (2022), Aquaman and the Lost Kingdom (2022), The Flash (2022), and Shazam! Fury of the Gods (2023). Dan Glass is an acclaimed VFX Supervisor with numero

  • 341 -- CRUSHING Your Bigger Goals

    08/03/2022 Duración: 43min

    The WHAT IF? Scenario: It’s an addictive concept for all of us. What if you give up on a career before you ever got started? Fear is just your mind trying to prevent you from change because change is unknown. It doesn’t want you to risk safety for something new. But the big growths and breakthroughs are on the other side of that fear.  If you aren’t willing to put in the extra work and see what it would lead to next, if you weren’t willing to leverage one experience to the next, none of that would be easy. We always get tested! It’s easier to take the lesser path. But we get to choose that Sliding Doors moment -- or we get to choose to have it all. In this Podcast, Allan reflects on the choices he’s made throughout his career that lead him to face his fears, take huge risks and to have his dream job (which would eventually lead to his night at the Oscars). For more show notes, visit www.allanmckay.com/341/.

  • 340 -- Zoic's CEO - Andrew Orloff

    01/03/2022 Duración: 01h08min

    Zoic Studios is a VFX company of accomplished artists and producers with a deep understanding of story, process and relationships. With offices in Los Angeles, New York and Vancouver, the company has prided itself in partnership, integrity and enthusiasm as the key founding principles. Their projects are born in think tanks, where every idea has value and potential. Dynamic ideas are fleshed out, and a plan for crafting a visual representation of the idea is set early in the creative process.  Since 2002, Zoic’s team has a proven track record of success. They are masters in their fields of 3D, Compositing and Production Management. Their reputations, in turn, attract additional talent and foster a strong work ethic. They built a robust digital infrastructure, which is flexible and strong to support the staff. It is a “liquid” pipeline, designed by their team for rapid expansion and contraction. This custom pipeline is resolution-independent and changeable based on project needs. Leading visual technology firm

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