Rpg Design Panelcast

Episode 190 - Success Through Iteration

Informações:

Sinopsis

Recorded at Metatopia 2018 Presented by Jay Treat, Mark Richardson. How much do you change your game between tests? Which way do you change it? How do you evaluate playtester feedback and suggestions against your design goals? When do you stop tweaking or abandon a path? Iteration is the key to success not just in a single project but in your design career. Let's talk about how, how to do that better, and what not to do.