The Game Design Dojo Podcast

GDD 014 : How To Turn an Idea Into A Game

Informações:

Sinopsis

The first step to designing a video game is transforming an idea into something that is playable in three key gameloops.  Brian and Ike explain these loops and give examples. Today's Developer Diary Brian and Ike are baffled about Flappy Birds popularity and the simplicity of the game. Perhaps, sometimes the simple idea is the best idea. Ike shares he had to take a step back from the games he's been working on to try to make some more simpler games. Brian shares one of the most fun games he's made was a super simple, addicting game for John Deere driving a combine. Most video game designers want to develop the best game they can, but 90% of their efforts are lost. Just like a Jazz musician that has spent countless hours learning scales and cords, but then Pop music makes a lot more money with just a catchy chorus. The only certainty that Brian and Ike can conclude about this discussion is your success is all in the execution. How to turn your idea into an Actual Game Once you've done the tutorials, know basi