Playmakers: The Game Industry Podcast

From Table Tops to Live Ops, with Bruce Harlick

Informações:

Sinopsis

Bruce Has Much to Share In This EpisodeHow much content do you need to launch?How to make a game that doesn't create an impossible content treadmill for your teamWhy live ops allows as much, or more creativity as making new gamesThe importance of designing effective content toolsHow to effectively use production resource on a live productThe negative impact of tech debt and procedural debtHow to balance between retention and revenueWhy live ops forces  teams to constantly reinvent the game and bring in new ideas How to put together a quarterly calendar of content releases in a way that balances the key KPIHow to balance out risky new features with reliable featuresHow to adjust a release plan based on the feedback and metrics from usersHow to design for your game's audienceHow to work with your community to create content your users will loveThe importance of passion and empathy in game designConnect with Bruce on Instagram: @amazingfoxbat