Everything Vr & Ar

  • Autor: Vários
  • Narrador: Vários
  • Editor: Podcast
  • Duración: 243:16:47
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Sinopsis

Everything VR & AR is a weekly podcast covering technologists, enthusiasts, and companies with real world deployments of virtual reality and augmented reality experiences. Learn from interviews with the leaders in gaming, entertainment, productivity, enterprise, social, education, medicine, software, hardware, psychology and more. This podcast covers everything that is VR and AR including the hottest topics and news in virtual reality and augmented reality. Nathan Pettyjohn, Founder of the VR/AR Association co-hosts the show with tech blogger, reviewer and professional podcaster Kevin Harvell.

Episodios

  • Shawn Adamek of Umbra 3D

    12/04/2018 Duración: 36min

    Shawn Adamek, Chief Strategy Officer at Umbra 3D joins us to talk about Umbra's 3D solutions that make it possible to display any 3D content in real time on any piece of hardware. Their software is licensed by some of the largest gaming, architecture, and 3D scanning companies. We discuss the AR Cloud, occlusion culling and overall how Umbra 3D is helping make possible some of the most sophisticated 3D experiences possible across virtually any device. Connect with Umbra 3D at https://umbra3d.com/ or sales@umbra3d.com. Please visit http://thevrara.com to learn more about the VR/AR Association and how becoming a member can help open doors for you and/or your business.

  • Matthew Celia & Robert Watts of Lightsail VR

    05/04/2018 Duración: 37min

    On this episode, we are joined by Hollywood-based VR studio Light Sail VR, with Matthew Celia, Co-Founder & Creative Director and Robert Watts Co-Founder and Executive Producer. They join us to speak on a new narrative design they created specifically for interactive VR games and film, bringing the "choose your own" adventure platform in all its complexities to VR. We discuss the details of their debut horror, “Speak of the Devil, a live-action interactive experience with game and film elements featured equally and much more. Connect with Matt and Robert at http://www.lightsailvr.com/.   For more information on the VR/AR Association, please visit: http://thevrara.com

  • Jeremy Kidd of Banjo

    30/03/2018 Duración: 33min

    Jeremy Kidd, CEO of Banjo, joins us to discuss some fascinating projects that Banjo has delivered related to augmented reality productivity, virtual reality training, and a pediatric VR experience designed to reduce anxiety for children getting an MRI. Banjo designs and builds interactive AR, VR and 3D experiences for product design/development, marketing and training, CPG, manufacturing, engineering and healthcare. Connect with Jeremy at jeremy.kidd@banjodigital.com or https://banjodigital.com For more information about the VR/AR Association, please visit: http://thevrara.com

  • Nick Alcid of Escape to Virtual Reality returns

    15/03/2018 Duración: 39min

    We are joined for a second time by Nick Alcid, Co-Founder and VP of Escape to Virtual Reality, California’s first large scale location based VR gaming platform. We discuss the unique motion capture wireless system available at their studio, the company’s recent move to the L.A. Fashion District area, and their new partnership with meleap.com, and their AR headset system that includes the HADO gaming tournament, and HADO Cart games that will be available at Escape to Virtual Reality. Connect with Escape to Virtual Reality at www.escapetovirtualreality.com, on Instagram at @escape2vr or email Nick at nick@escape2vr.com. The studio is located at: 1046 South Main Street, Los Angeles, California 90015. To learn more about the VR/AR Association, please visit: http://thevrara.com

  • Brad Scoggin of SpringboardVR returns

    08/03/2018 Duración: 45min

    Brad Scoggin, Co-Founder and CEO of SpringboardVR joins us again for an update on the Location-Based VR market. We discuss SpringboardVR and how they’re making it easy and more efficient for operators to launch and manage their location based VR experiences.   Brad also talks about the interest they’re now seeing from entertainment, education and enterprise. We also have some fun talking about what impact the blockbuster movie, Ready Player One, might have on the industry. You can connect with Brad at brad@springboardvr.com To learn more about the VR/AR Association, please visit: http://thevrara.com

  • Travis Cloyd of Observe Media

    07/03/2018 Duración: 52min

    Travis Cloyd, VR Director, VR Producer, and CEO of Observe Media discusses his experience as being the VR producer for Hannibal Pictures’ feature film Speed Kills starring John Travolta. Travis talks about the details of shooting cinematic VR, both the challenges, and some of the mind-blowing VR cuts they were able to achieve in Puerto Rico, leveraging drones, 360 cameras, speedboats on the ocean, and capturing in VR, one of the great actors of our time, John Travolta. We also discuss the present state of the VR film industry and what the future may hold for full-feature VR films and more. Connect with Travis at www.http://observemedia.com/ or email him at Travis@observemedia.com. For more information about the VR/AR Association, visit: http://thevrara.com

  • Harold Hayes Jr. of SunnyBoy Entertainment

    01/03/2018 Duración: 40min

    Harold Hayes Jr. is an award-winning Hollywood VR writer/creator who has done work with Disney, Warner Brothers, Universal, and 20th Century Fox. As the creator of the VR experiences for The Greatest Showman (with a second experience soon to release), IT, Annabelle and The Conjuring, Hayes is helping to forge the future of entertainment. We focus our discussion on the entertainment industry’s lack of diversity, and the opportunities that come from adding diversity into the culture of entertainment media companies. This is a fascinating discussion where we also talk about how augmented reality and mixed reality are starting to emerge in the entertainment industry, and the importance of web-VR. Reach out to SunnyBoy Entertainment via email at contact@sunnyboyentertainment.com or on the web at www.sunnyboyentertainment.com. For more information about the VR/AR Association, please visit: http://thevrara.com  

  • Dr. Sana Farid of Munfarid

    22/02/2018 Duración: 41min

    We are joined by Dr. Sana Farid, Co-Founder of Munfarid Consulting which is located in Dubai to discuss the significant and growing impact VR is having on healthcare and education, and the VR ecosystem in the Middle East. Dr. Sana Farid has been featured as one of the top 100 Bahraini notable women who transformed Bahrain, and the Ultimate list of 101+ Women leading VR/AR, Ambassador for Women of Wearable in Bahrain, KSA, and UAE.  Munfarid is a Learning & Development consultancy firm, focusing on Technology Aided Solutions, mainly eLearning, mLearning, Game Based Learning, and Virtual Reality based Education. Munfarid has also been listed as one of the foremost Virtual Reality companies based in the Middle East. For more information on our guest, please visit: http://thevrara.com/podcast-posts/munfarid And to learn more about the VR/AR Association, simply visit: http://thevrara.com to learn how to get involved in this worldwide organization.  

  • Nino Sapina and Craig Vezina of Realcast

    15/02/2018 Duración: 40min

    Joining us on this episode of the Everything VR & AR Podcast are Nino Sapina, the Co-Founder and CEO of Realcast and Craig Vezina, who is the Co-Founder and CBO (Chief Business Officer) at Realcast. Realcast offers interactive AR experiences on Hololens and Apple’s AR kit and we discuss their unique approach of leveraging Nino’s experience as a game designer and executive, along with Craig’s experience in education, to build educational mixed reality and augmented reality showcases. We also discuss the growing XR ecosystem in Paris, France where Realcast is headquartered and where they think the XR industry is headed in the next 5 years related to education and entertainment. Connect with Realcast at contact@realcast.io or at www.realcast.io.   For more information about joining and getting involved with the VR/AR Association, please visit: http://thevrara.com

  • Ray Kallmeyer of CreateAR

    08/02/2018 Duración: 41min

    We are joined by Ray Kallmeyer, CEO of CreateAR. CreateAR is a leading Augmented Reality design and development firm and is a part of the Microsoft Mixed Reality Partner Program. We talk about CreateAR’s work with Mercedes Benz in Japan and their strategy for refining mixed reality user interface design. We also talk about the current landscape for recruiting talent to build, design and develop new AR, VR, and MR applications and how app developers and game developers are converging more than ever in this ecosystem.   Connect with Ray by visiting www.createAR.co. For more information on the VR/AR Association, we invite you to get involved at: http://thevrara.com

  • Charlie Rosenbury of Self Interactive

    01/02/2018 Duración: 36min

    On this episode, we are joined by Charlie Rosenbury who is the Owner of Self Interactive. Self Interactive provides interactive development services ranging from websites to custom applications for startups, agencies and large corporations and the business is growing significantly in creating virtual reality & augmented reality experiences. We talk about the VR training platform that Self-Interactive has deployed with a major manufacturer and how it adapts into other verticals like healthcare, as well as how it will evolve into AR and MR training. We also talk about a new AR marketing initiative being deployed with Mother’s Brewing Company. Along the way, Charlie discusses the software tools and hardware being used to create these new solutions, along with the key metrics businesses are looking at to achieve success. Connect with Charlie at www.selfinteractive.com or by email at charlie@selfinteractive.com.   To learn more about the VR/AR Association, we invite you to visit http://thevrara.com!

  • Dan White and Brandon Pittser of Filament Games

    25/01/2018 Duración: 47min

    We are joined by Dan White, Co-founder and CEO of Filament Games, and Brandon Pittser, Director of Marketing and Outreach at Filament Games. We discuss how Filament Games is applying their mission of creating playful experiences that improve people’s lives to game-based learning. Filament games has over 100 games they’ve produced for clients like National Geographic, The Smithsonian, McGraw Hill Education, and universities including MIT, Oklahoma State University, and the University of Wisconsin Madison. We discuss two upcoming VR titles that will launch on Samsung Gear, HTC VIVE, Oculus Rift and one recently built for Encyclopedia Britannica on Cardboard. Dan and Brandon discuss the unique gaming and education considerations that go into building different types of VR experiences, and give us predictions on how things will look in the coming years. Connect with them via email at contact@filamentgames.com, on the web at www.filamentgames.com or on Twitter @filamentgames.   Make sure to visit us at http://thev

  • Tom Westerlin of Nice Shoes

    12/01/2018 Duración: 45min

    Tom Westerlin is the Creative Director at Nice Shoes, a creative design studio headquartered in New York City. Nice Shoes works with some of the biggest consumer brands in the world serving as a creative studio and color and finishing production company. On the show we talk with Tom about how brands are starting to use VR and AR for experiential marketing and also as a sales tool. We explore some fascinating case studies, the importance of 360 sound, and a look into what the future might hold as we move into an ecosystem with mobile AR and even always-on AR glasses.   Connect with Tom and Nice Shoes at vr@niceshoes.com , on Twitter @niceshoesonline or online at www.niceshoes.com. Full shownotes available at: http://thevrara.com/podcast-posts/niceshoes

  • Jacob Koo of VR't Ventures

    04/01/2018 Duración: 39min

    We’re joined on the show by Jacob Koo who is the chief executive officer and co-founder of VR't Ventures, a company that is focused on developing virtual reality (VR) applications that affect everyone. On the show we discuss VR't Ventures virtual reality (VR) applications that capture and archive artistic expression through the power of 360-degree immersive technology, using volumetric photogrammetry and laser scanning to bring the best of museum experiences to VR.   We talk about VR't Ventures’ first project, “Kerry James Marshall: Mastry,” featuring a retrospective exhibition from renowned artist as seen at the Museum of Contemporary Art, Los Angeles. We discuss the balance of preserving the authenticity of the artistic works and museum experience, with new immersive experiences only made possible by VR, along with a fascinating new project VR't Ventures will be launching soon. The “Kerry James Marshall: Mastry” immersive experience is available for free on the Samsung Gear VR app store operated by Oculus,

  • Alan Smithson of MetaVRse returns

    21/12/2017 Duración: 26min

    On this episode we are joined by Alan Smithson, an entrepreneur and investor and currently the CEO of MetaVRse, one of North America’s leading consultancies for virtual reality and augmented reality. Alan is a globally renowned keynote speaker on the topics of VR and AR. On the show today we talk with Alan about VR and AR and how it’s impacting training, marketing, and enterprise. We discuss Magic Leap One, Apple, Google, Microsoft and Facebook and the rapidly changing ecosystem. Connect with Alan on LinkedIn at https://www.linkedin.com/in/alansmithson or with Metavrse at http://metavrse.com/. Have a listen and let us know what you think about this episode by sending us an email to podcast@thevrara.com.   Connect with Alan Smithson and MetaVRse: Web - MetaVRse.com LinkedIn - Alan Smithson on LinkedIn   Full shownotes available at http://thevrara.com/podcast-posts/alansmithson  

  • David Trainor of Sentireal

    07/12/2017 Duración: 39min

    David Trainor, Founder and Principal of Sentireal joins us this week on the Everything VR & AR Podcast. Sentireal specializes in developing apps that deliver personalized education and training experiences using VR/AR. David discusses how VR/AR content itself is generated using machine learning and artificial intelligence technology so that each user automatically gets a tailored experience. Sentireal serves many industries including medical and healthcare education and training and other other safety-critical training areas in industries such as health & safety, law enforcement, construction and aerospace. David is also currently Co-chair of the Training Committee which derives best practices and recommendations for using virtual and augmented reality for training applications. You can apply to join the committee at www.thevrara.com/training. Have a listen and let us know what you think about this episode by sending us an email to podcast@thevrara.com. Full shownotes can be found at http://thevrara.

  • Jim Malcom of Humaneyes and the Vuze VR Camera

    30/11/2017 Duración: 53min

    Pleased to be joined by Jim Malcom, the General Manager of Humaneyes Technologies in North America. This is a fascinating discussion on the current and future state of VR and 360 video. We talk hardware, software, distribution, monetization opportunities and the recent Vuze VR Camera being on the International Space Station in partnership with National Geographic and much more. Have a listen and let us know what you think about this episode by sending us an email to podcast@thevrara.com.    Connect with Jim Malcom and Humaneyes Technologies: Web - Humaneyes.com Email -jim@humaneyes.com   Full shownotes can be found at http://thevrara.com/podcast-posts/humaneyes  

  • Martin Herdina of Wikitude

    22/11/2017 Duración: 33min

    Martin Herdina, CEO of Wikitude joins us on the show to discuss how Wikitude created an augmented reality engine that empowers thousands of developers globally with iOS, Android & Smart Glasses apps to deliver AR, Image & Object Tracking, Instant tracking (SLAM) and Geo AR. Martin discusses the challenges it took to overcome the growth cycle of AR after starting the company in 2009 and how that perseverance has evolved into one of the largest AR developer tools today. We also discuss the impact of ARKit and ARCore on Wikitude and the industry overall. Have a listen and let us know what you think about this episode by sending us an email to podcast@thevrara.com. Full shownotes can be found at http://thevrara.com/podcast-posts/wikitude

  • Tracey Wiedmeyer of InContext Solutions

    16/11/2017 Duración: 34min

    We’re joined on the show by Tracey Wiedmeyer, CTO of InContext Solutions, a global leader in scalable cloud-based virtual reality solutions for retail, dedicated to optimizing the in-store shopper experience. Tracey talks about how brands and retailers are using VR to test new merchandising layouts, product packaging and shopper engagement. He also talks more about their new VR collaboration tools that allow brands and retailers to work together in real-time within a VR experience to test new learnings and ultimately save valuable time to market with new concepts. Full shownotes available at: http://thevrara.com/podcast-posts/traceywiedmeyer

  • Gal Schvebish of Snaappy

    02/11/2017 Duración: 28min

    Gal Schvebish, Co-Founder and CEO of Snaappy joins us on the show to discuss how Snaappy has created an AR communication platform and social app that allows users to create and edit AR content, create AR characters, messages and videos with friends. Think of Snaappy like a “Facebook Messenger meets Snapchat”. Gal discusses the company’s mission of connecting users with a smile on their face, and how their Snaappy character is scaling globally. Reach out to Snaappy for more information at www.snaappy.com. Have a listen and let us know what you think about this episode by sending us an email to podcast@thevrara.com.   Connect with Gal Schvebish and Snaappy: Web - Snaappy.com Email - gal@snaappy.com   Full shownotes available at: http://thevrara.com/podcast-posts/snaappy

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