Hustle

Informações:

Sinopsis

Funsize opens its doors and discusses its philosophies around building company culture, doing business, client experience, product design, process and crafting meaningful products.

Episodios

  • Honing Your Craft (feat. Phil Coffman)

    20/02/2015 Duración: 49min

    Agencies, studios, in-house at a large companies, designer on a product team, and, now, working from home at an online retailer with a distributed team. Phil has worked in almost every type of environment a designer might find themselves in. In this episode, we get a unique view from his perspective about working with humility, discipline, and honing your craft. ###Show Notes 00:00 Introductions 01:36 Current definition of what Phil does: "Digital Designer" 06:56 Who is Phil Coffman? 11:30 Small studio, humble beginnings 13:43 Working in-house at a large oil company 18:35 Web design moonlighting 19:20 Springbox: Client services at an agency, working with large brands 24:15 Element: Starting a new design studio 26:30 Establishing a design voice for a company and building a team 31:05 Spacecraft: Merger with Element, and designing on a product team 36:00 The itch to work on just one product 38:45 PC Part Picker: Design lead with a distributed team 42:30 Setting boundaries for working at home 43:45 Wo

  • Everyone Is Lying To You: The Value of User Testing (feat. Ajay Waghray)

    13/02/2015 Duración: 35min

    Visit the Funsize website Subscribe to The Funsize Digest Check out Funsize on Instagram

  • Digital Project Management: Working with Clients and Designers

    06/02/2015 Duración: 26min

    Most of us are designers at Funsize but we also have project managers who help us iron out requirements, stay on schedule, and ensure the work is meeting the mark for the clients and users. We talk with 2 of our PM's and what it's like to play the part of ambassador between designers and clients. ###Show Notes 00:00 Introductions 05:01 Challenges of working with designers 10:00 Working with clients vs designers 12:10 Should product designers be product managers? 15:08 Having T-shaped skills 16:29 Designers should have knowledge of development 20:17 Everyone building a product should have an understanding and respect of others expertise Visit the Funsize website Subscribe to The Funsize Digest Check out Funsize on Instagram

  • The Scoutzie Story (feat. Kirill Zubovsky)

    30/01/2015 Duración: 39min

    Kirill Zubovsky started scoutzie.com a few years ago as a destination for mobile designers to showcase their work and as a curated marketplace for design. Over the years Scoutzie changed their model, pivoted, and experimented with several unique business models. Anthony Armendariz’s relationship with Scoutzie helped grow his business to the point of being able to create a business which would become Funsize. As of 2015, the Scoutzie team decided to shut the product down. We discuss with Kirill about his experiences, and what’s next. Show Notes 00:00 Introductions 02:47 Scoutzie in the beginning 13:00 Going through Y Combinator & proving the model 16:29 Difficulties arise 18:09 Take enough money early-on, once you run out of money, no one wants to give you more 22:07 Pivot roll-out: automated project management 25:05 Investors & users reaction to announcing shut-down 26:50 Attempts at resuscitation 30:47 In retrospect 34:44 How it feels now and what's next? Links Kirill on Twitter @kirillzubovsky Sc

  • The Future Product Designer (feat. Adam Saint)

    22/01/2015 Duración: 45min

    The list of the product designers responsibilities goes on and on. When is it too much for one position to handle with quality? Maybe there's a different way to look at it all together. With many of today's industry leading studios closing up shop for one reason or another we are left with a lot of questions. Why are they closing? What does the future hold for design agencies? Funsize sits down with Greg Storey, former partner at Happy Cog to discuss these questions. Show Notes 00:00 Introductions 04:30 Product designer responsibilities 08:20 Specializations and generalists 10:20 Design is planning 14:18 The role has changed 17:15 Elevate your thinking beyond deliverables 19:50 "Design with intent" 21:40 Can a product designer be a product manager? 26:00 Affect of design in early stages of product vs post-MVP 34:22 Design with humility and diplomacy 37:32 Values to look for when hiring a designer 40:00 The future product designer Links Adam on twitter Bench.co @mantwan @rickmesser @funsize Anthon

  • The Future of The Design Agency (feat. Greg Storey)

    19/01/2015 Duración: 43min

    With many of today's industry leading studios closing up shop for one reason or another we are left with a lot of questions. Why are they closing? What does the future hold for design agencies? Funsize sits down with Greg Storey, former President and Partner at Happy Cog, to discuss. Show Notes 00:00 Introductions 02:20 News of the design agency being dead 04:00 The client is changing 15:30 The big small shop, design agency sizes today 20:40 Differentiate? Price, specialization, and great client experience 26:20 Distributive team? Play Halo 31:25 Teehan+Lax, what's an agency actually worth? 38:54 Career ceilings at agencies Links Greg on Twitter @brilliantcrank The Bureau of Digital Affairs Airbag Industries Teehan+Lax closing its doors San Francisco Design Agencies Feeling the Squeeze by Peter Merholz Visit the Funsize website Subscribe to The Funsize Digest Check out Funsize on Instagram

  • Driving a Product (feat. Clark Valberg)

    02/01/2015 Duración: 45min

    If creating a new service and product wasn't hard enough, how hard it is once it's in the marketplace? What's the best way to organize a team for ideal team alignment to tackle holistic user experience, the iterative design of discrete features, and ongoing optimization? Clark Valberg, CEO of InVision, shares his journey and their team's approach to driving a digital product. Show Notes 00:00 Introductions and random laughs 02:52 Question 1: How and why did InVision start? 13:00 Question 2: How do you choose what features are right to build for InVision? 21:48 Question 3: Is it difficult to let the team own themes of the product? 25:52 Question 4: What consideration does InVision give to competitors? 30:00 Question 5: Can you describe a misstep InVision has made along the way? 35:00 Question 6: What's made InVision successful up to this point? 43:00 Question 7: How large is theInVision team? Any positions open? Links invisionapp.com Visit the Funsize website Subscribe to The Funsize Digest Check out Funs

  • Android L (feat. Brian Griffey)

    13/12/2014 Duración: 33min

    Material Design Elevation Animations Adaptive Color Bar in chrome Lock screen notifications Compared to iOS notifications Android Wear Google Glass Watches Interactions with other devices and wearables favorite features Conclusion Now's a good time to switch to Android if you've been thinking about making the switch to iOS. Visit the Funsize website Subscribe to The Funsize Digest Check out Funsize on Instagram

  • David Blaine is an Asshole

    21/11/2014 Duración: 20min

    Anthony and Natalie share a story about working with David Blaine and why treating people with respect and fair pay is critical to long lasting impressions. View our blog post to see some of Anthony's original notes. Visit the Funsize website Subscribe to The Funsize Digest Check out Funsize on Instagram

  • Work–life Balance

    03/10/2014 Duración: 37min

    Anthony, Natalie and Rick discuss what they've recently learned on a client trip to Finland about work–life balance. Part of the Funsize culture is Funsize Fridays. Funsize doesn't do client work on Friday. In this episode they also talk about the how, why, and what of Funsize Fridays. Show Notes Catch up: What funsize has been up to Finland trip: Sauna’s, Cabin workshops in the forest, and work–life balance tips from our clients in Finland Funsize Fridays: How, why, and what of our weekly tradition of no-client-work Fridays Links DPM Anthony and Danielle are speaking at Digital PM Summit 2014 http://dpm2014.com/speaker/anthonya/ http://dpm2014.com/speaker/daniellemoser/ http://dpm2014.com Fundamentals of iPhone App Design on sale now https://mijingo.com/products/screencasts/iphone-app-design-tutorial/ Finland Photos Phi’s Video in Finland - http://vimeo.com/104813583 Rick’s post on Exposure of the Finland Trip – https://rickmesser.exposure.co/finland Phi’s post on Exposure of the Finland Trip https://phi

  • Choosing the Right Clients (feat. Stu Smith)

    08/08/2014 Duración: 33min

    Episode Outline The cost of a wrong client Don't choose a client based on money Ask the right questions early Favorite Clients' Traits Visit the Funsize website Subscribe to The Funsize Digest Check out Funsize on Instagram

  • Death To Time Tracking

    11/07/2014 Duración: 47min

    Updated show notes coming soon... For now... 00:00 Intro And News; iOS8 and Elle, plus Google Watch 13:05 Why Do We Track Time? 17:39 Why We Hate Time Tracking 26:39 Alternatives to Time Tracking 43:41 This Podcast Has A New Name Links: http://www.google.com/design/ http://www.pivotaltracker.com/ Visit the Funsize website Subscribe to The Funsize Digest Check out Funsize on Instagram

  • Neck Beards and Skinny Jeans (Cross-Over Episode with @thedirtshow)

    03/06/2014 Duración: 37min

    00:00 Introduction 02:15 The Designer Developer Relationship Today 06:51 Both Sides Of The Fence 12:29 Code & Color: An Example Of The Disconnect 15:37 Build An Experience Together, Not Apart 20:17 Tool Time: Design Tools For Developement 22:07 Geography Matters 25:01 Style Guide Problems And Some Solutions 27:52 Front End Developers For Native, Is There Such A Thing? 33:00 Changes In The Baseline 35:20 More On The Dirt The Dirt Links The Dirt Twitter: @thedirtshow Tim Twitter: @csskarma Mark Twitter: @markgrambau Fresh Tilled Soil Visit the Funsize website Subscribe to The Funsize Digest Check out Funsize on Instagram

  • 5: Design Vol 1

    16/05/2014 Duración: 47min

    0:00 Intro and News 11:31 Getting Into The flow 22.41 Design Tips and Resources 29:53 Sketch and The Missing Link 43:15 A Word On Organization Visit the Funsize website Subscribe to The Funsize Digest Check out Funsize on Instagram

  • Product Designer's Toolbelt

    26/04/2014 Duración: 55min

    This episode covers the process product designers go through from getting a product started to scoping it, designing it, and managing it. Here's the outline: 00:00 News 12:00 Overview 19:11 Product strategy and UX 28:10 Conceptual design and visual design 36:14 Design management 39:23 Product mangagement vs project management 48:52 Conclusion and what's next for this podcast Visit the Funsize website Subscribe to The Funsize Digest Check out Funsize on Instagram

  • Pricing

    19/12/2013 Duración: 01h05min

    Pricing is a tricky subject. So many of us have found our way along in the dark, without much help. In episode 3, we discuss pricing models as well as our own approach. We also talk about things we've learned from some very smart people who are experts on the subject. Show Notes 00:46 Yes, I Love Technology: News about new tech and how it relates to the mobiles. 11:51 Pricing: Not first date conversation. 13:41 Fixed Pricing 16:25 Value Based Pricing 26:08 Hourly Rate 35:10 Retainer Based Pricing 37:33 Pricing Resources 42:00 Funsize's Approach To Pricing 50:24 Common Pricing Questions Links Value Pricing with Dan Mall and Jason Blumer on the businessology show podcast Design is a Job by Mike Monteiro Q: How much does a mobile app cost? A: About as much as a car The Harvest Guide to Pricing by Harvest Visit the Funsize website Subscribe to The Funsize Digest Check out Funsize on Instagram

  • What is a Product Designer?

    22/11/2013 Duración: 41min

    The Evolution of a Mobile Product Designer Jobs pre-iPhone era The product designer craze Dribbble web to ui evolution A Product Designer Today It is a war finding good product designers "Acqu-hire" a product designer Finding your way into product design in the small start-up world Mobile Product Designers translate business goals into interactive designs A little about working in an agile environment. "Show early and often". The Might "M.V.P.", iteration on actual user feedback Agile products evolve with the times UX design is interaction design, User Experience is the end product Careers in Product Design Type of jobs: What kind of design do you want to do? Native or responsive, in-house or client services? What Funsize looks for in a Product Designer Take risks and learn how fail the right way. Visit the Funsize website Subscribe to The Funsize Digest Check out Funsize on Instagram

  • This is Just the Beginning

    23/10/2013 Duración: 34min

    Anthony and Natalie give their background story and how they came to mobile design. Rick listens, laughs, and drinks. Other information covered: Funsize background story and introduction to the Podcast Web design got boring and we needed a career change Mobile design before the iPhone existed Quitting your job and being a freelancer in the new mobile industry Let’s follow our dream and start a husband and wife design business Clients are smart and the traditional digital agency model is broken Remember when? Designing web templates for Xanga and AsianAvenue.com Natalie and Anthony met at an agency designing tampon and laxative work How Natalie and Anthony started their careers in mobile product design Just because you’re a talented web designer doesn’t mean you know anything about designing for mobile Being flexible with your cost so you can master new skills Native mobile product design “NMD” vs. responsive web design “RWD” Watch out NYC and SF. Good talent lives where they want! Agile methodology and build

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